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Endless sky fleet vs bigger ship
Endless sky fleet vs bigger ship










endless sky fleet vs bigger ship
  1. #Endless sky fleet vs bigger ship install#
  2. #Endless sky fleet vs bigger ship generator#

With Bounders this problem doesn't exist either.Īs a matter of fact, when I started game anew, at one point I had four cargo/passenger Bounders tagging along with rest of the fleet (a freighter and three normal Bounders - I tend to carry a lot of passengers in the beginning), and also I had a large debt. None of other ships give so much for such little daily cost, and since such a ship doesn't provoke pirates, there's relatively little risk associated with operating it too.Įxponential Star Barges remain problem even in post-early game as there is nothing preventing player to have infinity+1 ships. A cargo bounder can transport 115+ cargo and 16 passengers, which (if 1 passenger = 10 t of cargo) is 275 usefulness for just 1 crew member (and 100 cr,/d). I'm sure there are much better ship builds then these, but this is more than enough to prove that Star Barge isn't something that can't be successfully replaced by a ship which doesn't attract pirates and is just as I disagree.Ĭost isn't a factor even with depreciation, since player is unlikely to sell such a ship. If we were to sacrifice shield generation, some speed, or not trying to stay low on heat, these could be optimized for cargo hauling even further, but the aim was to not be worse then Star Barge at anything.

#Endless sky fleet vs bigger ship generator#

Outfits: hyperdrive, 6 cargo expansions, small heat shunt, S-270 regenerator, generator (Candle class), A120 atomic thruster, A125 atomic steering. Outfits: hyperdrive, 5 cargo expansions, small heat shunt, S-270 regenerator, generator (Candle class), A120 atomic thruster, A125 atomic steering.Ĭargo space: 130 (1 crew and 16 passenger bunks for missions)įuel: 900 speed 249,73 acc: 142,15/213,23 turn: 60,308/90,462

endless sky fleet vs bigger ship

#Endless sky fleet vs bigger ship install#

Want to use alien outfits? Install Korath generators (Candle class) as power sources together with Korath small heat shunts, use Hai Chasm batteries instead of supercapacitors and S-270 regenerator instead of D14-RN shield generator.

endless sky fleet vs bigger ship

Personally I don't use such minmaxed ships, but this was fun This was intentional.Īlso, we use human technology available to someone who didn't complete story missions. This ship is the best cargo transport I can imagine which doesn't attract pirate attention and is better than Star Barge. Outfits: hyperdrive, 5 cargo expansions, water coolant system, D14-RN shield gen., Dwarf core, A120 atomic thruster, A125 atomic steering.Ĭheaper alternative: trade water coolant system and Dwarf core for 3 supercapacitors and nGVF-CC fuel cell. Outfits: hyperdrive, fuel pod, 4 cargo expansions, cooling ducts, D14-RN shield gen., 2 supercapacitors, nGVF-BB fuel cell, A120 atomic thruster, A125 atomic steering.Ĭooling ducts can be traded for further 2 supercapacitors, according to preferences.Ĭargo space: 115 (1 crew and 16 passenger bunks for missions)įuel: 900 speed 249,73 acc: 142,52/202,34 turn: 60,463/85,839 Normal proof - I'll assume we want to have same or better functionality (speed, turn rate) as stock Star Barge and we will have same shields as stock Star Barge, to keep things fair. Or have a tanker set up for extended trips where you can't just shove enough ramscoops into everyone in your fleet.Įven if one of these reasons aren't agreeable, I would think at least one of them would be good to have.Reductio ad absurdum proof - remove everything, put a fuel cell and smallest engines available, fill rest with cargo expansions. Or even order your missile boat escort to reload at the carrier, and you dictate the cargo transfer.Ĭ) in order to trade fuel. You can "board" your escort, transfer more missiles (give it a timer relative to mass transferred?), come back to battle. Imagine having a freighter/carrier on the edge of battle carrying loads of missiles. It would become a mini mission to protect your escort as they loot the disabled ship.ī) in order to trade cargo. Instead of boarding a ship yourself for which you do not have enough cargo space to loot large outfits, an escort freighter can haul it for you. (also on google discussion board, !category-topic/endless-sky/feature-requests/nbSECv1uMN8)Ī) as a workaround for removing/limiting mass expansions in order to prevent extreme re-kit ( #2184). Add a command to order an escort to board a targeted ship












Endless sky fleet vs bigger ship